Added historical info
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README.md
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README.md
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@ -28,15 +28,20 @@ The default block size (3000) is really high to prevent CPU glitches -
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be used, but take a long time to process, after which they can be
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saved as "brain" files and instantly reloaded.
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_Historical note_: Samplebrain is an example of a sound synthesis method
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called "concatenative sound synthesis" (CSS). Canadian composer John Oswald
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used this method in his work [plunderphonics](http://www.plunderphonics.com)
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starting in the 1980s. While Oswald worked manually assembling his works,
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automated approaches were developed and explored by several in the early 2000s,
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e.g.: Zils and Pachet in 2001 -- who call it "Musical Mosaicing" --
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Schwarz in his 2004 PhD thesis [Data-Driven Concatenative Sound Synthesis](https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=&ved=2ahUKEwiHlruIgrf6AhWhXfEDHaQFBsAQFnoECAkQAQ&url=http%3A%2F%2Frecherche.ircam.fr%2Fanasyn%2Fschwarz%2Fthesis%2Freport.pdf&usg=AOvVaw1TMAkjeJhNq3anf9f_CaR5),
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and multimedia artist Sven König in his 2006 project [sCrAmBlEd?HaCkZ!](https://www.youtube.com/watch?v=eRlhKaxcKpA).
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For an overview of early work in this area, see D. Schwarz, "Concatenative sound synthesis: The early years", J. New Music Research, vol. 35, no. 1, 2006. [https://doi.org/10.1080/09298210600696857](https://doi.org/10.1080/09298210600696857)
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_Historical note_: Samplebrain is a method of sound synthesis called
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"concatenative sound synthesis" (CSS), which was developed in speech synthesis
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research in the 1990s: the computer is made to speak by concatenating
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phonetic "units" together extracted from a database of recorded speech.
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This was adapted for musical purposes in the early 2000s, with many
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researchers calling it by different names:
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- A. Zils and F. Pachet, “Musical mosaicing,” in Proc. COST G-6 Conf. Digital Audio Effects, (Limerick, Ireland), 2001.
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- A. Lazier and P. Cook, “Mosievius: Feature driven interactive audio mosaicing,” in Proc. COST G-6 Conf. Digital Audio Effects, (Queen Mary, University of London), 2003.
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- D. Schwarz, "Data-Driven Concatenative Sound Synthesis." PhD thesis, l’Université Paris 6 – Pierre et Marie Curie, 2004.
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For an overview of early computer music research in this area, see D. Schwarz, "Concatenative sound synthesis: The early years", J. New Music Research, vol. 35, no. 1, 2006. [https://doi.org/10.1080/09298210600696857](https://doi.org/10.1080/09298210600696857)
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- [sCrAmBlEd?HaCkZ!](https://www.wired.com/2006/04/the-man-behind-scrambled-hackz/) by Sven König in 2006.
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See also the work of Canadian composer John Oswald, who _manually_ explored such approaches
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in his [plunderphonics](http://www.plunderphonics.com) work
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# [Demo brain session](https://static.thentrythis.org/samplebrain/demo.samplebrain)
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