2022-09-08 08:21:53 -03:00
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// Copyright (C) 2022 Then Try This
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2016-07-08 07:41:30 -03:00
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <vector>
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#include "window.h"
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#include "block.h"
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2022-09-04 07:38:20 -03:00
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#include "spiralcore/sample.h"
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2016-07-08 07:41:30 -03:00
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#include "block_source.h"
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#ifndef BLOCK_STREAM
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#define BLOCK_STREAM
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namespace spiralcore {
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// the block stream takes incoming audio and chops it up into blocks
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// in realtime, for providing them to the renderer (in place of a
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// source brain)
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class block_stream : public block_source {
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public:
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block_stream();
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virtual ~block_stream();
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void init(u32 block_size, u32 overlap, window::type t, bool ditchpcm=false);
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// for the moment ignores right channel
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void process(const sample &left, const sample &right);
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virtual const block &get_block(u32 index) const;
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virtual u32 get_num_blocks() const { return UINT_MAX; }
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2016-09-24 06:33:16 -03:00
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u32 last_block_index() const { return m_block_index_offset+m_blocks.size()-1; }
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class worker {
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public:
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worker(u32 id, window *w);
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enum worker_status { READY=0, ACTIVATE, WORKING, FINISHED };
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void run();
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u32 m_id;
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worker_status m_status;
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pthread_mutex_t* m_worker_mutex;
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sample m_region;
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block *m_output;
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window *m_window;
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u32 m_block_index;
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pthread_t *m_thread;
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};
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2016-07-08 07:41:30 -03:00
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private:
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2016-09-24 06:33:16 -03:00
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void scatter_gather(u32 block_index, const sample ®ion);
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vector<worker*> m_workers;
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2016-07-08 07:41:30 -03:00
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bool m_ready;
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u32 m_block_index;
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u32 m_block_position;
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u32 m_buffer_position;
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sample m_buffer;
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window m_window;
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u32 m_block_index_offset;
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vector<block> m_blocks;
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2016-09-24 06:33:16 -03:00
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mutable s32 m_sent_block_index;
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block *m_dummy_block;
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2016-07-08 07:41:30 -03:00
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};
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}
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#endif
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